vim.keymap.set("t", "", "") local state = { floating = { buf = -1, win = -1, }, } local function create_floating_window(opts) opts = opts or {} local width = opts.width or math.floor(vim.o.columns * 0.8) local height = opts.height or math.floor(vim.o.lines * 0.8) -- Calculate the position to center the window local col = math.floor((vim.o.columns - width) / 2) local row = math.floor((vim.o.lines - height) / 2) -- Create a buffer local buf = nil if vim.api.nvim_buf_is_valid(opts.buf) then buf = opts.buf else buf = vim.api.nvim_create_buf(false, true) -- No file, scratch buffer end -- Define window configuration local win_config = { relative = "editor", width = width, height = height, col = col, row = row, style = "minimal", -- No borders or extra UI elements border = "rounded", } -- Create the floating window local win = vim.api.nvim_open_win(buf, true, win_config) return { buf = buf, win = win } end local toggle_terminal = function() if not vim.api.nvim_win_is_valid(state.floating.win) then state.floating = create_floating_window({ buf = state.floating.buf }) if vim.bo[state.floating.buf].buftype ~= "terminal" then vim.cmd.terminal() end else vim.api.nvim_win_hide(state.floating.win) end end -- Example usage: -- Create a floating window with default dimensions vim.api.nvim_create_user_command("Floaterminal", toggle_terminal, {}) vim.keymap.set({ "n", "t" }, "tt", toggle_terminal)