222 lines
5.7 KiB
JavaScript
222 lines
5.7 KiB
JavaScript
class Game {
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constructor() {
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this.mapInstance = null;
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this.level = 1;
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this.lives = 10;
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this.points = 0;
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this.totalMoves = 0;
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this.levelMoves = {};
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}
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initializeLevel() {
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this.mapInstance = new Map();
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this.mapInstance.generateMapArray();
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this.loop();
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}
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loop() {
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this.mapInstance.display();
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this.mapInstance.getKeystroke();
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// this.mapInstance.waitForInput();
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// this.mapInstance.checkWinCondition();
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}
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handlePoints() { }
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}
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class Map {
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constructor() {
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this.level = g.level;
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this.levelMap = levels[this.level][0];
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this.levelPar = levels[this.level][1];
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this.mapArray = [];
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this.storageLocations = [];
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this.playerX = null;
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this.playerY = null;
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this.playerDir = 'f'
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this.previousElement = " ";
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this.win = false;
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this.lose = false;
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this.breakCondition = true;
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this.totalWin = g.level + 1 == levels.length;
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this.finalPointsGiven = false;
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}
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generateMapArray() {
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g.levelMoves[this.level] = 0;
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let levelArray = this.levelMap.split("\n");
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for (let i = 0; i < levelArray.length; i++) {
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if (i === 0 || i === levelArray.length - 1) {
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continue;
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}
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let rowElements = levelArray[i].split("");
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if (rowElements.includes("@")) {
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this.playerY = i - 1;
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this.playerX = rowElements.indexOf("@");
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}
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let storageTypes = [".", "*"];
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for (let j = 0; j < storageTypes.length; j++) {
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if (rowElements.includes(storageTypes[j])) {
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for (let k = 0; k < rowElements.length; k++) {
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if (rowElements[k] === storageTypes[j]) {
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this.storageLocations.push([i - 1, k]);
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}
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}
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}
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}
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this.mapArray.push(rowElements);
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}
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}
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getKeystroke() {
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var self = this;
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document.addEventListener('keydown', function(event) {
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if (event.key === 'h') {
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self.playerDir = 'l';
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self.move('left');
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self.display();
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} else if (event.key === 'j') {
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self.playerDir = 'f';
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self.move('down');
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self.display();
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} else if (event.key === 'k') {
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self.playerDir = 'b';
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self.move('up');
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self.display();
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} else if (event.key === 'l') {
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self.playerDir = 'r';
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self.move('right');
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self.display();
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}
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});
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}
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display() {
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let grillChar = false;
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for (let i = 0; i < this.storageLocations.length; i++) {
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if (this.mapArray[this.storageLocations[i][0]][this.storageLocations[i][1]] === ' ') {
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this.mapArray[this.storageLocations[i][0]][this.storageLocations[i][1]] = '.';
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}
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if (this.mapArray[this.storageLocations[i][0]][this.storageLocations[i][1]] === '@') {
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grillChar = true;
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}
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}
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let map = "";
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for (let i = 0; i < this.mapArray.length; i++) {
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for (let j = 0; j < this.mapArray[i].length; j++) {
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if (this.mapArray[i][j] === "#") {
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map += '<img src="assets/img/sprites/wall.png">';
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} else if (this.mapArray[i][j] === " ") {
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map += '<img src="assets/img/sprites/floor.png">';
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} else if (this.mapArray[i][j] === "0") {
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map += '<img src="assets/img/sprites/coal.png">';
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} else if (this.mapArray[i][j] === "*") {
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map += '<img src="assets/img/sprites/fire_coal.png">';
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} else if (this.mapArray[i][j] === "@") {
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if (!grillChar) {
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map += `<img src="assets/img/sprites/char${this.playerDir}.png">`;
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} else {
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map += `<img src="assets/img/sprites/grill-char${this.playerDir}.png">`;
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}
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} else if (this.mapArray[i][j] === ".") {
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map += '<img src="assets/img/sprites/grill.png">';
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}
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}
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map += "<br>";
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}
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let mapDiv = document.getElementById("map");
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mapDiv.innerHTML = '';
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mapDiv.innerHTML = map;
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let statsDiv = document.getElementById("stats");
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statsDiv.innerHTML = `LEVEL: ${this.level} | MOVES: ${g.levelMoves[this.level]} | LIVES: ${g.lives} | POINTS: ${g.points}`
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}
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move(direction) {
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g.levelMoves[this.level] += 1;
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g.totalMoves += 1;
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let tmpPos = this.calculateFuturePosition(this.playerX, this.playerY, direction)
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let tmpX = tmpPos[0];
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let tmpY = tmpPos[1];
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let futurePosition = this.mapArray[tmpY][tmpX];
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if (!['#'].includes(futurePosition)) {
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let canMove = true;
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if (['0', '*'].includes(futurePosition)) {
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futurePosition = ' ';
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canMove = this.pushBoulder(tmpY, tmpX, direction);
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}
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if (canMove) {
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this.mapArray[this.playerY][this.playerX] = this.previousElement;
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this.previousElement = futurePosition;
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this.mapArray[tmpY][tmpX] = '@';
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this.playerX = tmpX;
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this.playerY = tmpY;
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}
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}
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}
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calculateFuturePosition(x, y, direction) {
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let dirList = direction.split(' ');
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if (dirList.includes('right')) {
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x += 1
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} else if (dirList.includes('left')) {
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x -= 1
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}
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if (dirList.includes('down')) {
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y += 1
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} else if (dirList.includes('up')) {
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y -= 1
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}
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return [x, y]
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}
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pushBoulder(tmpY, tmpX, direction) {
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if (direction.split(' ').length > 1) {
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return false
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}
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let tmpBoulderPos = this.calculateFuturePosition(tmpX, tmpY, direction);
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let tmpBoulderX = tmpBoulderPos[0];
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let tmpBoulderY = tmpBoulderPos[1];
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let futurePosition = this.mapArray[tmpBoulderY][tmpBoulderX];
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if (!['#', '0', '*'].includes(futurePosition)) {
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if (futurePosition == '.') {
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this.mapArray[tmpBoulderY][tmpBoulderX] = '*'
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} else {
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this.mapArray[tmpBoulderY][tmpBoulderX] = '0'
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}
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return true
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} else {
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return false
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}
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}
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}
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let levels = microban_levels;
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let g = new Game();
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g.initializeLevel();
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