mod matrix and load/save initial functionality

This commit is contained in:
Dominic DiTaranto 2026-03-09 16:18:16 -04:00
parent b7c5c27328
commit 5f762f0907
15 changed files with 999 additions and 479 deletions

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@ -18,6 +18,8 @@ add_executable(clock
src/main.cpp
src/Output.cpp
src/Gate.cpp
src/Mod.cpp
src/Settings.cpp
src/DisplayHandler.cpp
src/EncoderHandler.cpp
)

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@ -13,7 +13,27 @@ class DisplayHandler {
char buffer[32];
uint8_t currentScreen;
std::string screens[7];
std::array<std::string, 9> out_pages = {"Exit", "Mod", "Shape", "Level", "Width", "Swing", "Prob", "Sticky", "Mute"};
std::array<std::string, 19> out_pages = {
"Exit",
"Mod",
"Shape",
"Level",
"Width",
"Swing",
"Prob",
"Sticky",
"CV1 ON",
"CV1 SRC",
"CV1 TO",
"CV1 AMT",
"CV1 INV",
"CV2 ON",
"CV2 SRC",
"CV2 TO",
"CV2 AMT",
"CV2 INV",
"Mute"
};
bool onOutScreen = 0;
void renderMainPage();
void renderOutPage();

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@ -2,30 +2,28 @@
#ifndef EncoderHandler_h
#define EncoderHandler_h
#include "DisplayHandler.h"
#include "pico/multicore.h"
#include <cstdint>
#include <string>
#include "pico/multicore.h"
#include "DisplayHandler.h"
class EncoderHandler {
private:
uint sm;
uint last_count;
private:
uint sm;
uint last_count;
public:
EncoderHandler(DisplayHandler *display_handler);
public:
EncoderHandler(DisplayHandler* display_handler);
DisplayHandler *display_handler;
uint8_t encoder_pos;
bool button_pressed;
uint16_t clk_last_state;
DisplayHandler* display_handler;
uint8_t encoder_pos;
bool button_pressed;
uint16_t clk_last_state;
void setup();
static void gpio_callback(uint gpio, uint32_t events);
void moveCursor(bool dir = 1);
void update();
void setup();
static void gpio_callback(uint gpio, uint32_t events);
void moveCursor(bool dir = 1);
void update();
};
#endif

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@ -2,48 +2,84 @@
#ifndef Gate_h
#define Gate_h
#include <cstdint>
#include "Output.h"
#include "Settings.h"
#include "globals.h"
#include <cstdint>
struct GateSettings {
uint32_t dur;
uint32_t len;
uint16_t modifier;
int8_t modifierSelectionIndex;
uint8_t divideMode;
uint8_t width;
uint8_t p;
uint8_t level;
uint8_t shape;
};
class Gate : public Output {
private:
uint32_t dur;
uint32_t triggerCount;
uint32_t scheduledTick;
float currentRandomVal;
uint32_t len;
uint32_t lastTriggerTick = 0xFFFFFFFF;
uint64_t startTimeUs;
uint32_t pulseDurationUs;
private:
float currentRandomVal;
uint32_t len;
uint64_t startTimeUs;
uint32_t pulseDurationUs;
public:
Gate(uint8_t pin);
WaveShape shape = SQUARE;
uint32_t startTick = 0;
uint32_t pulseWidthTicks = 0;
bool sticky = false;
int8_t modifierSelectionIndex;
uint8_t divideMode;
uint8_t swing = 50;
uint16_t modifier;
uint16_t tickInterval;
uint8_t level;
uint8_t width;
uint8_t p;
public:
uint32_t dur;
Gate(uint8_t pin, uint8_t idx, uint8_t slotIdx1, uint8_t slotIdx2);
void turnOn() override;
void update();
void turnOff() override;
uint8_t modDest1;
uint8_t modDest2;
void calculatePulseWidth();
void writeAnalog(uint16_t val);
void setLen(uint32_t currentPeriod);
void setDiv(uint8_t modifier_selection_index);
void setWidth(uint16_t newWidth);
uint8_t level;
float levelMod = 0.0f;
uint8_t width;
float widthMod = 0.0f;
uint8_t p;
float pMod = 0.0f;
uint8_t swing = 50;
float swingMod = 0.0f;
void resetMods() {
levelMod = 0.0f;
pMod = 0.0f;
widthMod = 0.0f;
swingMod = 0.0f;
}
float lastOutVal = 0.0f;
uint32_t triggerCount;
uint32_t scheduledTick;
uint32_t lastTriggerTick = 0xFFFFFFFF;
WaveShape shape = SQUARE;
uint32_t startTick = 0;
uint32_t pulseWidthTicks = 0;
bool sticky = false;
int8_t modifierSelectionIndex;
uint8_t divideMode;
uint16_t modifier;
uint16_t tickInterval;
void turnOn() override;
void update();
void turnOff() override;
void calculatePulseWidth();
void setupPatches();
void writeAnalog(uint16_t val);
void setLen(uint32_t currentPeriod);
void setDiv(uint8_t modifier_selection_index);
void setWidth(uint16_t newWidth);
void pack(OutputConfig &cfg);
void unpack(const OutputConfig &cfg);
};
#endif

39
include/Mod.h Normal file
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@ -0,0 +1,39 @@
// Mod.h
#ifndef Mod_h
#define Mod_h
#include <cstdint>
class Gate;
enum ModDest {
DEST_LEVEL = 0,
DEST_PROBABILITY = 1,
DEST_WIDTH = 2,
DEST_COUNT = 3
};
struct ModSlot {
uint8_t sourceIdx;
uint8_t destIdx;
uint8_t destParam;
uint8_t amount;
uint8_t active;
uint8_t inverted;
uint8_t reserved1;
uint8_t reserved2;
};
class ModMatrix {
public:
ModSlot slots[16];
void patch(uint8_t slotIdx, uint8_t src, uint8_t dest, ModDest param,
float amt, bool active);
void process(Gate **gates, uint8_t gateCount);
void clearPatch(uint8_t slotIdx);
;
};
#endif

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@ -4,20 +4,21 @@
#include <cstdint>
class Output {
private:
private:
public:
Output(uint8_t pin, uint8_t idx, uint8_t slotIdx1, uint8_t slotIdx2);
bool state;
uint8_t pin;
uint8_t idx;
uint8_t slotIdx1;
uint8_t slotIdx2;
uint8_t editing;
bool isEnabled;
public:
Output(uint8_t pin);
bool state;
uint8_t pin;
uint8_t editing;
bool isEnabled;
virtual ~Output() {};
virtual void turnOn();
virtual void turnOff();
virtual ~Output() {};
virtual void turnOn();
virtual void turnOff();
};
#endif

32
include/Settings.h Normal file
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@ -0,0 +1,32 @@
// Settings.h
#ifndef Settings_h
#define Settings_h
#include "Mod.h"
#include <cstdint>
#define MAX_OUTPUTS 8
#define DATA_PER_OUTPUT 64
enum OutputType : uint8_t { TYPE_GATE };
struct OutputConfig {
uint8_t type;
uint8_t _padding[3];
alignas(4) uint8_t data[DATA_PER_OUTPUT];
};
struct DeviceSettings {
uint32_t magic;
uint32_t version;
OutputConfig configs[MAX_OUTPUTS];
ModSlot slots[16];
};
void save();
bool load();
void load_default();
extern DeviceSettings globalSettings;
#endif

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@ -2,6 +2,7 @@
#define GLOBALS_H
#include "pico/stdlib.h"
#include "Mod.h"
#include <cstdint>
#include <array>
#include <string>
@ -66,6 +67,17 @@ static std::array<uint8_t, 17> MOD_TYPES = {0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1,
static std::array<std::string, 17> MODIFIER_STRINGS = {"x32", "x16", "x12", "x8", "x6", "x4", "x3", "x2", "x0", "/1", "/2", "/3", "/4", "/6", "/8", "/16", "/32"};
extern ModMatrix matrix;
inline const char* modDestToString(ModDest modType) {
switch (modType) {
case DEST_LEVEL: return "LVL";
case DEST_PROBABILITY: return "PROB";
case DEST_WIDTH: return "WIDTH";
default: return "?";
}
}
inline uint32_t millis() {
return to_ms_since_boot(get_absolute_time());
}

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@ -1,354 +1,505 @@
// DisplayHandler.cpp
#include "pico/stdlib.h"
#include "DisplayHandler.h"
#include "Mod.h"
#include "globals.h"
#include <string>
#include "pico/stdlib.h"
#include <cstdlib>
#include <string>
#include "hardware/i2c.h"
#include "pico-ssd1306/ssd1306.h"
#include "pico-ssd1306/shapeRenderer/ShapeRenderer.h"
#include "pico-ssd1306/ssd1306.h"
#include "pico-ssd1306/textRenderer/TextRenderer.h"
pico_ssd1306::SSD1306* display = nullptr;
pico_ssd1306::SSD1306 *display = nullptr;
extern void update_BPM(bool up);
DisplayHandler::DisplayHandler(Gate* outputs[]) {
this->outputs = outputs;
currentScreen = 0;
currentOut = -1;
updateScreen = 1;
cursorPosition = 0;
mainMaxCursorPosition = 10;
outMaxCursorPosition = std::size(out_pages) - 1;
cursorClick = 0;
DisplayHandler::DisplayHandler(Gate *outputs[]) {
this->outputs = outputs;
currentScreen = 0;
currentOut = -1;
updateScreen = 1;
cursorPosition = 0;
mainMaxCursorPosition = 10;
outMaxCursorPosition = std::size(out_pages) - 1;
cursorClick = 0;
}
void DisplayHandler::setup() {
i2c_init(i2c1, 400 * 1000);
i2c_init(i2c1, 400 * 1000);
gpio_set_function(SCREEN_SDA_PIN, GPIO_FUNC_I2C);
gpio_set_function(SCREEN_SCL_PIN, GPIO_FUNC_I2C);
gpio_set_function(SCREEN_SDA_PIN, GPIO_FUNC_I2C);
gpio_set_function(SCREEN_SCL_PIN, GPIO_FUNC_I2C);
gpio_pull_up(SCREEN_SDA_PIN);
gpio_pull_up(SCREEN_SCL_PIN);
gpio_pull_up(SCREEN_SDA_PIN);
gpio_pull_up(SCREEN_SCL_PIN);
display = new pico_ssd1306::SSD1306(i2c1, 0x3C, pico_ssd1306::Size::W128xH64);
display->setOrientation(0);
display = new pico_ssd1306::SSD1306(i2c1, 0x3C, pico_ssd1306::Size::W128xH64);
display->setOrientation(0);
}
void DisplayHandler::moveCursor(bool dir) {
if (onOutScreen) {
if (cursorClick == 0) {
if (dir == 1) {
cursorPosition++;
currentScreen++;
} else {
cursorPosition--;
currentScreen--;
}
if (onOutScreen) {
if (cursorClick == 0) {
if (dir == 1) {
cursorPosition++;
currentScreen++;
} else {
cursorPosition--;
currentScreen--;
}
if (cursorPosition > outMaxCursorPosition) {
cursorPosition = 0;
currentScreen = 0;
}
if (cursorPosition > outMaxCursorPosition) {
cursorPosition = 0;
currentScreen = 0;
}
if (cursorPosition < 0) {
cursorPosition = outMaxCursorPosition;
currentScreen = outMaxCursorPosition;
}
} else { // click = 1
if (currentScreen == 1) { // mod screen
outputs[currentOut]->editing = 1;
if (dir == 1) {
outputs[currentOut]->modifierSelectionIndex++;
} else {
outputs[currentOut]->modifierSelectionIndex--;
}
if (cursorPosition < 0) {
cursorPosition = outMaxCursorPosition;
currentScreen = outMaxCursorPosition;
}
} else { // click = 1
if (currentScreen == 1) { // mod screen
outputs[currentOut]->editing = 1;
if (dir == 1) {
outputs[currentOut]->modifierSelectionIndex++;
} else {
outputs[currentOut]->modifierSelectionIndex--;
}
if (outputs[currentOut]->modifierSelectionIndex < 0) {
outputs[currentOut]->modifierSelectionIndex = 0;
}
if (outputs[currentOut]->modifierSelectionIndex > std::size(MOD_TYPES) - 1) {
outputs[currentOut]->modifierSelectionIndex = std::size(MOD_TYPES) - 1;
}
} else if (currentScreen == 2) { // shape control
int currentShape = (int)outputs[currentOut]->shape;
if (outputs[currentOut]->modifierSelectionIndex < 0) {
outputs[currentOut]->modifierSelectionIndex = 0;
}
if (dir == 1) {
currentShape++;
} else {
currentShape--;
}
if (outputs[currentOut]->modifierSelectionIndex >
std::size(MOD_TYPES) - 1) {
outputs[currentOut]->modifierSelectionIndex =
std::size(MOD_TYPES) - 1;
}
if (currentShape >= SHAPE_COUNT) {
currentShape = 0;
}
} else if (currentScreen == 2) { // shape control
int currentShape = (int)outputs[currentOut]->shape;
if (currentShape < 0) {
currentShape = SHAPE_COUNT - 1;
}
if (dir == 1) {
currentShape++;
} else {
currentShape--;
}
outputs[currentOut]->shape = (WaveShape)currentShape;
outputs[currentOut]->writeAnalog(0);
if (currentShape >= SHAPE_COUNT) {
currentShape = 0;
}
} else if (currentScreen == 3) { // level control
outputs[currentOut]->editing = 1;
if (dir == 1) {
outputs[currentOut]->level++;
} else {
outputs[currentOut]->level--;
}
if (currentShape < 0) {
currentShape = SHAPE_COUNT - 1;
}
if (outputs[currentOut]->level > 100) {
outputs[currentOut]->level = 100;
}
outputs[currentOut]->shape = (WaveShape)currentShape;
outputs[currentOut]->writeAnalog(0);
if (outputs[currentOut]->level < 1) {
outputs[currentOut]->level = 1;
}
} else if (currentScreen == 3) { // level control
outputs[currentOut]->editing = 1;
if (dir == 1) {
outputs[currentOut]->level++;
} else {
outputs[currentOut]->level--;
}
} else if (currentScreen == 4) { // width control
outputs[currentOut]->editing = 1;
if (dir == 1) {
outputs[currentOut]->width++;
} else {
outputs[currentOut]->width--;
}
if (outputs[currentOut]->level > 100) {
outputs[currentOut]->level = 100;
}
if (outputs[currentOut]->width > 100) {
outputs[currentOut]->width = 100;
}
if (outputs[currentOut]->level < 1) {
outputs[currentOut]->level = 1;
}
if (outputs[currentOut]->width < 1) {
outputs[currentOut]->width = 1;
}
} else if (currentScreen == 4) { // width control
outputs[currentOut]->editing = 1;
if (dir == 1) {
outputs[currentOut]->width++;
} else {
outputs[currentOut]->width--;
}
outputs[currentOut]->setWidth(outputs[currentOut]->width);
if (outputs[currentOut]->width > 100) {
outputs[currentOut]->width = 100;
}
} else if (currentScreen == 5) { // SWING
if (outputs[currentOut]->width < 1) {
outputs[currentOut]->width = 1;
}
outputs[currentOut]->editing = 1;
if (dir == 1) {
outputs[currentOut]->swing++;
} else {
outputs[currentOut]->swing--;
}
outputs[currentOut]->setWidth(outputs[currentOut]->width);
if (outputs[currentOut]->swing > 100) {
outputs[currentOut]->swing = 100;
}
} else if (currentScreen == 5) { // SWING
if (outputs[currentOut]->swing < 50) {
outputs[currentOut]->swing = 50;
}
} else if (currentScreen == 6) { // PROBABILITY
outputs[currentOut]->editing = 1;
if (dir == 1) {
outputs[currentOut]->swing++;
} else {
outputs[currentOut]->swing--;
}
outputs[currentOut]->editing = 1;
if (dir == 1) {
outputs[currentOut]->p++;
} else {
outputs[currentOut]->p--;
}
if (outputs[currentOut]->swing > 100) {
outputs[currentOut]->swing = 100;
}
if (outputs[currentOut]->p > 100) {
outputs[currentOut]->p = 100;
}
if (outputs[currentOut]->swing < 50) {
outputs[currentOut]->swing = 50;
}
} else if (currentScreen == 6) { // PROBABILITY
if (outputs[currentOut]->p < 0) {
outputs[currentOut]->p = 0;
}
} else if (currentScreen == 7) { // STICKY
outputs[currentOut]->sticky ^= true;
outputs[currentOut]->editing = 1;
if (dir == 1) {
outputs[currentOut]->p++;
} else {
outputs[currentOut]->p--;
}
} else if (currentScreen == 8) { // MUTE
if (outputs[currentOut]->p > 100) {
outputs[currentOut]->p = 100;
}
outputs[currentOut]->editing = 1;
outputs[currentOut]->isEnabled ^= true;
if (outputs[currentOut]->p < 0) {
outputs[currentOut]->p = 0;
}
} else if (currentScreen == 7) { // STICKY
outputs[currentOut]->sticky ^= true;
}
}
} else if (currentScreen == 8) { // CV1 Active
matrix.slots[outputs[currentOut]->slotIdx1].active ^= true;
} else {
if (cursorPosition == 0 && cursorClick == 1) { // Engage BPM on Main Screen
update_BPM(dir);
} else {
if (dir == 1) {
cursorPosition++;
} else {
cursorPosition--;
}
} else if (currentScreen == 9) { // CV1 Source
if (cursorPosition > mainMaxCursorPosition) {
cursorPosition = 0;
}
if (dir == 1) {
matrix.slots[outputs[currentOut]->slotIdx1].sourceIdx++;
if (matrix.slots[outputs[currentOut]->slotIdx1].sourceIdx ==
currentOut) {
matrix.slots[outputs[currentOut]->slotIdx1].sourceIdx++;
}
} else {
matrix.slots[outputs[currentOut]->slotIdx1].sourceIdx--;
if (matrix.slots[outputs[currentOut]->slotIdx1].sourceIdx ==
currentOut) {
matrix.slots[outputs[currentOut]->slotIdx1].sourceIdx--;
}
}
if (cursorPosition < 0) {
cursorPosition = mainMaxCursorPosition;
}
}
}
if (matrix.slots[outputs[currentOut]->slotIdx1].sourceIdx > 7) {
matrix.slots[outputs[currentOut]->slotIdx1].sourceIdx = 0;
}
updateScreen = 1;
if (matrix.slots[outputs[currentOut]->slotIdx1].sourceIdx < 0) {
matrix.slots[outputs[currentOut]->slotIdx1].sourceIdx = 7;
}
} else if (currentScreen == 10) { // CV1 DEST
int currentDest =
(int)matrix.slots[outputs[currentOut]->slotIdx1].destParam;
if (dir == 1) {
currentDest++;
} else {
currentDest--;
}
if (currentDest >= DEST_COUNT) {
currentDest = 0;
}
if (currentDest < 0) {
currentDest = DEST_COUNT - 1;
}
matrix.slots[outputs[currentOut]->slotIdx1].destParam =
(ModDest)currentDest;
} else if (currentScreen == 11) { // CV1 AMT
if (dir == 1) {
matrix.slots[outputs[currentOut]->slotIdx1].amount++;
} else {
matrix.slots[outputs[currentOut]->slotIdx1].amount--;
}
} else if (currentScreen == 12) { // CV1 INV
matrix.slots[outputs[currentOut]->slotIdx1].inverted ^= true;
} else if (currentScreen == 13) { // CV2 Active
matrix.slots[outputs[currentOut]->slotIdx2].active ^= true;
} else if (currentScreen == 14) { // CV2 Source
if (dir == 1) {
matrix.slots[outputs[currentOut]->slotIdx2].sourceIdx++;
} else {
matrix.slots[outputs[currentOut]->slotIdx2].sourceIdx--;
}
if (matrix.slots[outputs[currentOut]->slotIdx2].sourceIdx > 7) {
matrix.slots[outputs[currentOut]->slotIdx2].sourceIdx = 0;
}
if (matrix.slots[outputs[currentOut]->slotIdx2].sourceIdx < 0) {
matrix.slots[outputs[currentOut]->slotIdx2].sourceIdx = 7;
}
} else if (currentScreen == 15) { // CV2 DEST
int currentDest =
(int)matrix.slots[outputs[currentOut]->slotIdx2].destParam;
if (dir == 1) {
currentDest++;
} else {
currentDest--;
}
if (currentDest >= DEST_COUNT) {
currentDest = 0;
}
if (currentDest < 0) {
currentDest = DEST_COUNT - 1;
}
matrix.slots[outputs[currentOut]->slotIdx2].destParam =
(ModDest)currentDest;
} else if (currentScreen == 16) { // CV2 AMT
if (dir == 1) {
matrix.slots[outputs[currentOut]->slotIdx2].amount++;
} else {
matrix.slots[outputs[currentOut]->slotIdx2].amount--;
}
} else if (currentScreen == 17) { // CV2 INV
matrix.slots[outputs[currentOut]->slotIdx2].inverted ^= true;
} else if (currentScreen == 18) { // MUTE
outputs[currentOut]->editing = 1;
outputs[currentOut]->isEnabled ^= true;
}
}
} else {
if (cursorPosition == 0 && cursorClick == 1) { // Engage BPM on Main Screen
update_BPM(dir);
} else {
if (dir == 1) {
cursorPosition++;
} else {
cursorPosition--;
}
if (cursorPosition > mainMaxCursorPosition) {
cursorPosition = 0;
}
if (cursorPosition < 0) {
cursorPosition = mainMaxCursorPosition;
}
}
}
updateScreen = 1;
}
void DisplayHandler::handleClick() {
cursorClick ^= true;
cursorClick ^= true;
if (onOutScreen) {
if (currentScreen == 0) { // exit screen
cursorPosition = currentOut + 1;
currentOut = -1;
currentScreen = 0;
onOutScreen = 0;
cursorClick = false;
}
if (onOutScreen) {
if (currentScreen == 0) { // exit screen
cursorPosition = currentOut + 1;
currentOut = -1;
currentScreen = 0;
onOutScreen = 0;
cursorClick = false;
}
if (currentScreen == 1 && outputs[currentOut]->editing == 1) {
outputs[currentOut]->setDiv(outputs[currentOut]->modifierSelectionIndex);
outputs[currentOut]->editing = 0;
cursorClick = false;
}
} else {
if (currentScreen == 1 && outputs[currentOut]->editing == 1) {
outputs[currentOut]->setDiv(outputs[currentOut]->modifierSelectionIndex);
outputs[currentOut]->editing = 0;
cursorClick = false;
}
} else {
if (currentScreen == 0) { // on main screen
if (cursorPosition == 0) { // Change BPM
if (currentScreen == 0) { // on main screen
if (cursorPosition == 0) { // Change BPM
} else if (cursorPosition > 0 && cursorPosition < 9) { // go to out screen
currentOut = cursorPosition - 1;
cursorPosition = 1;
currentScreen = 1;
onOutScreen = 1;
cursorClick = 0;
} else if (cursorPosition == 9) { // PLAY/PAUSE BUTTON
PLAY ^= true;
}
} else if (cursorPosition > 0 && cursorPosition < 9) { // go to out screen
currentOut = cursorPosition - 1;
cursorPosition = 1;
currentScreen = 1;
onOutScreen = 1;
cursorClick = 0;
} else if (cursorPosition == 9) { // PLAY/PAUSE BUTTON
PLAY ^= true;
}
}
}
}
}
updateScreen = 1;
updateScreen = 1;
}
void DisplayHandler::render() {
if (updateScreen) {
display->clear();
if (updateScreen) {
display->clear();
if (currentScreen == 0 && currentOut == -1) { // main screen
renderMainPage();
} else if (currentOut != -1) {
renderOutPage();
}
if (currentScreen == 0 && currentOut == -1) { // main screen
renderMainPage();
} else if (currentOut != -1) {
renderOutPage();
}
display->sendBuffer();
display->sendBuffer();
updateScreen = 0;
}
updateScreen = 0;
}
}
void DisplayHandler::renderMainPage() {
std::string bpm_string = "BPM: " + std::to_string(BPM);
std::string bpm_string = "BPM: " + std::to_string(BPM);
if (cursorPosition == 0) {
if (cursorClick == 1) {
pico_ssd1306::fillRect(display, 0, 0, 100, 18);
pico_ssd1306::drawText(display, font_12x16, bpm_string.c_str(), 1, 2, pico_ssd1306::WriteMode::SUBTRACT);
if (cursorPosition == 0) {
if (cursorClick == 1) {
pico_ssd1306::fillRect(display, 0, 0, 100, 18);
pico_ssd1306::drawText(display, font_12x16, bpm_string.c_str(), 1, 2,
pico_ssd1306::WriteMode::SUBTRACT);
} else {
pico_ssd1306::drawRect(display, 0, 0, 100, 18, pico_ssd1306::WriteMode::ADD);
pico_ssd1306::drawText(display, font_12x16, bpm_string.c_str(), 1, 2);
} else {
pico_ssd1306::drawRect(display, 0, 0, 100, 18,
pico_ssd1306::WriteMode::ADD);
pico_ssd1306::drawText(display, font_12x16, bpm_string.c_str(), 1, 2);
}
} else {
pico_ssd1306::drawText(display, font_12x16, bpm_string.c_str(), 1, 2);
}
}
} else {
pico_ssd1306::drawText(display, font_12x16, bpm_string.c_str(), 1, 2);
uint8_t cursor_x = 2;
uint8_t cursor_y = 25;
}
for (uint8_t i = 1; i < 9; i++) {
if (i == 5) {
cursor_x = 2;
cursor_y += 20;
}
uint8_t cursor_x = 2;
uint8_t cursor_y = 25;
if (cursorPosition == i) {
pico_ssd1306::drawRect(display, cursor_x - 2, cursor_y - 4, cursor_x + 14,
cursor_y + 16, pico_ssd1306::WriteMode::ADD);
}
pico_ssd1306::drawText(display, font_12x16, std::to_string(i).c_str(),
cursor_x, cursor_y);
cursor_x += 30;
}
for (uint8_t i = 1; i < 9; i++) {
if (i == 5) {
cursor_x = 2;
cursor_y += 20;
}
if (cursorPosition == i) {
pico_ssd1306::drawRect(display, cursor_x - 2, cursor_y - 4, cursor_x + 14, cursor_y + 16, pico_ssd1306::WriteMode::ADD);
}
pico_ssd1306::drawText(display, font_12x16, std::to_string(i).c_str(), cursor_x, cursor_y);
cursor_x += 30;
}
if (cursorPosition == 9) { // PLAY BUTTON
pico_ssd1306::fillRect(display, 120, 8, 130, 18, pico_ssd1306::WriteMode::ADD);
pico_ssd1306::drawText(display, font_8x8, PLAY ? ">" : "#", 120, 10, pico_ssd1306::WriteMode::SUBTRACT);
} else {
pico_ssd1306::drawText(display, font_8x8, PLAY ? ">" : "#", 120, 10);
}
if (cursorPosition == 10) { // OPTIONS BUTTON
pico_ssd1306::fillRect(display, 120, 28, 130, 38, pico_ssd1306::WriteMode::ADD);
pico_ssd1306::drawText(display, font_8x8, "*", 120, 30, pico_ssd1306::WriteMode::SUBTRACT);
} else {
pico_ssd1306::drawText(display, font_8x8, "*", 120, 30);
}
if (cursorPosition == 9) { // PLAY BUTTON
pico_ssd1306::fillRect(display, 120, 8, 130, 18,
pico_ssd1306::WriteMode::ADD);
pico_ssd1306::drawText(display, font_8x8, PLAY ? ">" : "#", 120, 10,
pico_ssd1306::WriteMode::SUBTRACT);
} else {
pico_ssd1306::drawText(display, font_8x8, PLAY ? ">" : "#", 120, 10);
}
if (cursorPosition == 10) { // OPTIONS BUTTON
pico_ssd1306::fillRect(display, 120, 28, 130, 38,
pico_ssd1306::WriteMode::ADD);
pico_ssd1306::drawText(display, font_8x8, "*", 120, 30,
pico_ssd1306::WriteMode::SUBTRACT);
} else {
pico_ssd1306::drawText(display, font_8x8, "*", 120, 30);
}
}
void DisplayHandler::renderOutPage() {
uint8_t visualOut = currentOut + 1;
std::string title = std::to_string(visualOut) + "| " + out_pages[currentScreen];
pico_ssd1306::drawText(display, font_12x16, title.c_str(), 1, 2);
uint8_t visualOut = currentOut + 1;
std::string title =
std::to_string(visualOut) + "| " + out_pages[currentScreen];
pico_ssd1306::drawText(display, font_12x16, title.c_str(), 1, 2);
std::string param_string;
std::string param_string;
if (currentScreen == 0) { // exit screen
param_string = "<--";
if (currentScreen == 0) { // exit screen
param_string = "<--";
} else if (currentScreen == 1) { // modifier screen
uint8_t modifier_selection_index = outputs[currentOut]->modifierSelectionIndex;
param_string = MODIFIER_STRINGS[modifier_selection_index];
} else if (currentScreen == 1) { // modifier screen
uint8_t modifier_selection_index =
outputs[currentOut]->modifierSelectionIndex;
param_string = MODIFIER_STRINGS[modifier_selection_index];
} else if (currentScreen == 2) { // shape screen
param_string = waveShapeToString(outputs[currentOut]->shape);
} else if (currentScreen == 2) { // shape screen
param_string = waveShapeToString(outputs[currentOut]->shape);
} else if (currentScreen == 3) { // level screen
param_string = std::to_string(outputs[currentOut]->level) + "%";
} else if (currentScreen == 3) { // level screen
param_string = std::to_string(outputs[currentOut]->level) + "%";
} else if (currentScreen == 4) { // Width screen
param_string = std::to_string(outputs[currentOut]->width) + "%";
} else if (currentScreen == 4) { // Width screen
param_string = std::to_string(outputs[currentOut]->width) + "%";
} else if (currentScreen == 5) { // Swing screen
param_string = std::to_string(outputs[currentOut]->swing) + "%";
} else if (currentScreen == 5) { // Swing screen
param_string = std::to_string(outputs[currentOut]->swing) + "%";
} else if (currentScreen == 6) { // Probability screen
param_string = std::to_string(outputs[currentOut]->p) + "%";
} else if (currentScreen == 6) { // Probability screen
param_string = std::to_string(outputs[currentOut]->p) + "%";
} else if (currentScreen == 7) { // STICKY Screen
param_string = outputs[currentOut]->sticky ? "ON" : "OFF";
} else if (currentScreen == 7) { // STICKY Screen
param_string = outputs[currentOut]->sticky ? "ON" : "OFF";
} else if (currentScreen == 8) { // Mute Screen
param_string = outputs[currentOut]->isEnabled ? "ON" : "OFF";
}
} else if (currentScreen == 8) { // CV1 Active Screen
param_string =
matrix.slots[outputs[currentOut]->slotIdx1].active ? "ON" : "OFF";
if (cursorClick) {
pico_ssd1306::fillRect(display, 1, 42, 50, 60);
pico_ssd1306::drawText(display, font_12x16, param_string.c_str(), 1, 45, pico_ssd1306::WriteMode::SUBTRACT);
} else {
pico_ssd1306::drawText(display, font_12x16, param_string.c_str(), 1, 45);
}
} else if (currentScreen == 9) { // CV1 Source Chan Screen
param_string = std::to_string(
matrix.slots[outputs[currentOut]->slotIdx1].sourceIdx + 1);
} else if (currentScreen == 10) { // CV1 DEST Screen
param_string = modDestToString(
(ModDest)matrix.slots[outputs[currentOut]->slotIdx1].destParam);
} else if (currentScreen == 11) { // CV1 AMT Screen
param_string =
std::to_string(
(int)matrix.slots[outputs[currentOut]->slotIdx1].amount) +
"%";
} else if (currentScreen == 12) { // CV1 INV Screen
param_string =
matrix.slots[outputs[currentOut]->slotIdx1].inverted ? "ON" : "OFF";
} else if (currentScreen == 13) { // CV2 Active Screen
param_string =
matrix.slots[outputs[currentOut]->slotIdx2].active ? "ON" : "OFF";
} else if (currentScreen == 14) { // CV2 Source Chan Screen
param_string = std::to_string(
matrix.slots[outputs[currentOut]->slotIdx2].sourceIdx + 1);
} else if (currentScreen == 15) { // CV2 DEST Screen
param_string = modDestToString(
(ModDest)matrix.slots[outputs[currentOut]->slotIdx2].destParam);
} else if (currentScreen == 16) { // CV2 AMT Screen
param_string =
std::to_string(
(int)matrix.slots[outputs[currentOut]->slotIdx2].amount) +
"%";
} else if (currentScreen == 17) { // CV1 INV Screen
param_string =
matrix.slots[outputs[currentOut]->slotIdx2].inverted ? "ON" : "OFF";
} else if (currentScreen == 18) { // Mute Screen
param_string = outputs[currentOut]->isEnabled ? "ON" : "OFF";
}
if (cursorClick) {
pico_ssd1306::fillRect(display, 1, 42, 50, 60);
pico_ssd1306::drawText(display, font_12x16, param_string.c_str(), 1, 45,
pico_ssd1306::WriteMode::SUBTRACT);
} else {
pico_ssd1306::drawText(display, font_12x16, param_string.c_str(), 1, 45);
}
}

View file

@ -1,73 +1,71 @@
// EncoderHandler.cpp
#include "pico/stdlib.h"
#include "EncoderHandler.h"
#include "DisplayHandler.h"
#include "globals.h"
#include <string>
#include <cstdlib>
#include "hardware/pio.h"
#include "pico/stdlib.h"
#include "quadrature_encoder.pio.h"
#include <cstdlib>
#include <string>
static EncoderHandler *self = nullptr;
static EncoderHandler* self = nullptr;
EncoderHandler::EncoderHandler(DisplayHandler* display_handler) {
this->display_handler = display_handler;
self = this;
encoder_pos = 0;
button_pressed = 0;
EncoderHandler::EncoderHandler(DisplayHandler *display_handler) {
this->display_handler = display_handler;
self = this;
encoder_pos = 0;
button_pressed = 0;
}
void EncoderHandler::gpio_callback(uint gpio, uint32_t events) {
uint64_t now = to_us_since_boot(get_absolute_time());
static uint64_t last_sw_time = 0;
uint64_t now = to_us_since_boot(get_absolute_time());
static uint64_t last_sw_time = 0;
if (gpio == ENCODER_SW_PIN) {
if (now - last_sw_time > 200000) { // 200ms debounce
self->display_handler->handleClick();
last_sw_time = now;
}
if (gpio == ENCODER_SW_PIN) {
if (now - last_sw_time > 200000) { // 200ms debounce
self->display_handler->handleClick();
last_sw_time = now;
}
}
}
void EncoderHandler::setup() {
self = this;
self = this;
gpio_init(ENCODER_SW_PIN);
gpio_set_dir(ENCODER_SW_PIN, GPIO_IN);
gpio_pull_up(ENCODER_SW_PIN);
gpio_set_irq_enabled_with_callback(ENCODER_SW_PIN, GPIO_IRQ_EDGE_FALL, true, &EncoderHandler::gpio_callback);
gpio_init(ENCODER_SW_PIN);
gpio_set_dir(ENCODER_SW_PIN, GPIO_IN);
gpio_pull_up(ENCODER_SW_PIN);
PIO pio = pio0;
uint offset = pio_add_program(pio, &quadrature_encoder_program);
this->sm = pio_claim_unused_sm(pio, true);
gpio_init(ENCODER_CLK_PIN);
gpio_pull_up(ENCODER_CLK_PIN);
gpio_init(ENCODER_DT_PIN);
gpio_pull_up(ENCODER_DT_PIN);
gpio_set_irq_enabled_with_callback(ENCODER_SW_PIN, GPIO_IRQ_EDGE_FALL, true,
&EncoderHandler::gpio_callback);
quadrature_encoder_program_init(pio, sm, ENCODER_CLK_PIN, 0);
this->last_count = 0;
PIO pio = pio0;
uint offset = pio_add_program(pio, &quadrature_encoder_program);
this->sm = pio_claim_unused_sm(pio, true);
gpio_init(ENCODER_CLK_PIN);
gpio_pull_up(ENCODER_CLK_PIN);
gpio_init(ENCODER_DT_PIN);
gpio_pull_up(ENCODER_DT_PIN);
quadrature_encoder_program_init(pio, sm, ENCODER_CLK_PIN, 0);
this->last_count = 0;
}
void EncoderHandler::update() {
int32_t current_count = quadrature_encoder_get_count(pio0, this->sm);
int32_t delta = current_count - last_count;
int32_t current_count = quadrature_encoder_get_count(pio0, this->sm);
if (abs(delta) >= TICKS_PER_DETENT) {
if (delta < 0) {
display_handler->moveCursor();
} else {
display_handler->moveCursor(0);
}
int32_t delta = current_count - last_count;
last_count = current_count - (delta % TICKS_PER_DETENT);
if (abs(delta) >= TICKS_PER_DETENT) {
if (delta < 0) {
display_handler->moveCursor();
} else {
display_handler->moveCursor(0);
}
last_count = current_count - (delta % TICKS_PER_DETENT);
}
}

View file

@ -1,12 +1,20 @@
// Gate.cpp
#include "Gate.h"
#include "Mod.h"
#include "Settings.h"
#include "globals.h"
#include "hardware/pwm.h"
#include <cstdlib>
#include <cstring>
#include <math.h>
Gate::Gate(uint8_t pin) : Output(pin) {
Gate::Gate(uint8_t pin, uint8_t idx, uint8_t slotIdx1, uint8_t slotIdx2) : Output(pin, idx, slotIdx1, slotIdx2) {
this->pin = pin;
this->idx = idx;
this->slotIdx1 = slotIdx1;
this->slotIdx2 = slotIdx2;
state = 0;
editing = 0;
@ -21,6 +29,49 @@ Gate::Gate(uint8_t pin) : Output(pin) {
p = 100; // probability of a pulse
level = 100;
modDest1 = (idx + 1) % 8;
modDest2 = (idx + 2) % 8;
}
void Gate::pack(OutputConfig &cfg) {
cfg.type = TYPE_GATE;
GateSettings* s = (GateSettings*)cfg.data;
s->modifierSelectionIndex = this->modifierSelectionIndex;
s->divideMode = this->divideMode;
s->modifier = this->modifier;
s->width = this->width;
s->p = this->p;
s->level = this->level;
s->shape = (uint8_t)this->shape;
}
void Gate::unpack(const OutputConfig &cfg) {
if (cfg.type != TYPE_GATE) return;
GateSettings s;
memcpy(&s, cfg.data, sizeof(GateSettings));
this->modifierSelectionIndex = s.modifierSelectionIndex;
this->divideMode = s.divideMode;
this->modifier = s.modifier;
this->width = s.width;
this->p = s.p;
this->level = s.level;
this->shape = (WaveShape)s.shape;
setDiv(this->modifierSelectionIndex);
setWidth(this->width);
}
void Gate::setupPatches() {
matrix.patch(this->slotIdx1, this->modDest1, this->idx, DEST_LEVEL, 100, false);
matrix.patch(this->slotIdx2, this->modDest2, this->idx, DEST_LEVEL, 100, false);
}
void Gate::setLen(uint32_t currentPeriod) {
@ -137,6 +188,9 @@ void Gate::setDiv(uint8_t modifier_selecton_index) {
divideMode = 1;
}
this->triggerCount = 0;
this->lastTriggerTick = 0xFFFFFFFF;
setWidth(this->width);
// this is called in width, check if needed still?
calculatePulseWidth();
@ -177,11 +231,9 @@ void Gate::calculatePulseWidth() {
pulseWidthTicks = 0;
return;
}
// If tickInterval is 96 and width is 50, pulseWidthTicks becomes 48
this->pulseWidthTicks =
(uint32_t)((float)this->tickInterval * (this->width / 100.0f));
// Safety: ensure a pulse is at least 1 tick long if width > 0
if (this->width > 0 && this->pulseWidthTicks == 0) {
this->pulseWidthTicks = 1;
}
@ -195,10 +247,17 @@ void Gate::turnOn() {
if (MASTER_TICK != lastTriggerTick) {
lastTriggerTick = MASTER_TICK;
if (p < 100 && (rand() % 100) + 1 > p) {
scheduledTick = 0xFFFFFFFF; // ignore interval
return;
}
float baseP = (float)this->p;
float effectiveP = baseP + (this->pMod * 100.0f);
if (effectiveP > 100.0f) effectiveP = 100.0f;
if (effectiveP < 0.0f) effectiveP = 0.0f;
if ((rand() % 100) + 1 > (uint8_t)effectiveP) {
scheduledTick = 0xFFFFFFFF;
return;
}
// swing
triggerCount++;
@ -214,17 +273,20 @@ void Gate::turnOn() {
}
}
if (MASTER_TICK == scheduledTick && !state) {
if (MASTER_TICK >= scheduledTick && !state) {
state = 1;
startTick = MASTER_TICK;
startTimeUs = time_us_64();
scheduledTick = 0xFFFFFFFF;
currentRandomVal = (float)rand() / (float)RAND_MAX;
}
}
void Gate::update() {
if (!state && !sticky)
return;
if (!state && !sticky) {
lastOutVal = 0.0f;
return;
}
uint64_t now = time_us_64();
uint32_t elapsedUs = (uint32_t)(now - startTimeUs);
@ -289,8 +351,33 @@ void Gate::update() {
break;
}
writeAnalog((outVal * 1023.0f) * ((float)level / 100));
}
this->lastOutVal = outVal;
// handle width mod
float effectiveWidth = (float)width + (widthMod * 100.0f);
if (effectiveWidth > 100.0f) effectiveWidth = 100.0f;
if (effectiveWidth < 1.0f) effectiveWidth = 1.0f;
double us_per_tick = 625000.0 / (double)BPM;
uint32_t modulatedTicks = (uint32_t)((float)this->tickInterval * (effectiveWidth / 100.0f));
if (modulatedTicks < 1) modulatedTicks = 1;
this->pulseDurationUs = (uint32_t)(us_per_tick * (double)modulatedTicks);
float baseLevel = (float)this->level / 100.0f;
float normalizedMod = this->levelMod;
if (normalizedMod > 1.0f || normalizedMod < -1.0f) {
normalizedMod /= 100.0f;
}
float finalLevel = baseLevel + normalizedMod;
if (finalLevel > 1.0f) finalLevel = 1.0f;
if (finalLevel < 0.0f) finalLevel = 0.0f;
writeAnalog((uint16_t)(outVal * 1023.0f * finalLevel));}
void Gate::writeAnalog(uint16_t val) { pwm_set_gpio_level(pin, val); }

53
src/Mod.cpp Normal file
View file

@ -0,0 +1,53 @@
#include "Mod.h"
#include "Gate.h"
#include <cstdint>
void ModMatrix::patch(uint8_t slotIdx, uint8_t src, uint8_t dest, ModDest param,
float amt, bool active) {
slots[slotIdx].sourceIdx = src;
slots[slotIdx].destIdx = dest;
slots[slotIdx].destParam = (uint8_t)param;
slots[slotIdx].amount = (uint8_t)amt;
slots[slotIdx].active = active ? 1 : 0;
slots[slotIdx].inverted = 0;
return;
}
void ModMatrix::process(Gate **gates, uint8_t gateCount) {
for (int i = 0; i < gateCount; i++) {
gates[i]->resetMods();
}
for (int i = 0; i < 16; i++) {
if (slots[i].active == 0)
continue;
float srcVal = gates[slots[i].sourceIdx]->lastOutVal;
float amt = (float)slots[i].amount;
float normalizedAmt = amt / 100.0f;
if (slots[i].inverted == 1) {
normalizedAmt *= -1.0f;
}
float modValue = srcVal * normalizedAmt;
Gate *dstGate = gates[slots[i].destIdx];
switch ((ModDest)slots[i].destParam) {
case DEST_LEVEL:
dstGate->levelMod += modValue;
break;
case DEST_PROBABILITY:
dstGate->pMod += modValue;
break;
case DEST_WIDTH:
dstGate->widthMod += modValue;
break;
default:
break;
}
}
}

View file

@ -1,7 +1,9 @@
#include "Output.h"
#include <cstdint>
Output::Output(uint8_t pin) {
Output::Output(uint8_t pin, uint8_t idx, uint8_t slotIdx1, uint8_t slotIdx2) {
this->pin = pin;
this->idx = idx;
state = 0;
isEnabled = false;
}

66
src/Settings.cpp Normal file
View file

@ -0,0 +1,66 @@
#include "Settings.h"
#include "Gate.h"
#include "hardware/flash.h"
#include "hardware/sync.h"
#include "pico/multicore.h"
#include <string.h>
#define FLASH_TARGET_OFFSET (2048 * 1024 - FLASH_SECTOR_SIZE)
DeviceSettings globalSettings;
void save() {
const uint32_t WRITE_SIZE = (sizeof(DeviceSettings) + 255) & ~255;
static uint8_t __attribute__((aligned(4))) write_buf[2048];
uint32_t copy_size =
sizeof(DeviceSettings) > 2048 ? 2048 : sizeof(DeviceSettings);
memset(write_buf, 0, sizeof(write_buf));
memcpy(write_buf, &globalSettings, copy_size);
multicore_lockout_start_blocking();
uint32_t ints = save_and_disable_interrupts();
flash_range_erase(FLASH_TARGET_OFFSET, FLASH_SECTOR_SIZE);
flash_range_program(FLASH_TARGET_OFFSET, write_buf, WRITE_SIZE);
restore_interrupts(ints);
multicore_lockout_end_blocking();
}
void load_default() {
memset(&globalSettings.slots, 0, sizeof(globalSettings.slots));
globalSettings.magic = 0x434C4F4B;
globalSettings.version = 1;
for (int i = 0; i < MAX_OUTPUTS; i++) {
globalSettings.configs[i].type = TYPE_GATE;
GateSettings *s = (GateSettings *)globalSettings.configs[i].data;
s->modifierSelectionIndex = 8;
s->divideMode = 0;
s->modifier = 0;
s->width = 50;
s->p = 100;
s->level = 100;
s->shape = 0;
}
}
bool load() {
const uint8_t *flash_target_contents =
(const uint8_t *)(XIP_BASE + FLASH_TARGET_OFFSET);
DeviceSettings *stored = (DeviceSettings *)flash_target_contents;
if (stored->magic == 0x434C4F4B) {
memcpy(&globalSettings, stored, sizeof(DeviceSettings));
return false;
} else {
load_default();
return true;
}
}

View file

@ -1,152 +1,175 @@
#include <cstdint>
#include <cstdio>
#include <stdio.h>
#include "Settings.h"
#include "hardware/structs/rosc.h"
#include "pico/multicore.h"
#include "pico/stdlib.h"
#include "pico/time.h"
#include <cstdint>
#include <cstdio>
#include <cstring>
#include <stdio.h>
#include "globals.h"
#include "Gate.h"
#include "DisplayHandler.h"
#include "EncoderHandler.h"
#include "Gate.h"
#include "Mod.h"
#include "Settings.h"
#include "globals.h"
#include "hardware/pwm.h"
// Time based operations
struct repeating_timer bpm_timer = {0};
volatile uint8_t BPM = 60;
volatile uint8_t BPM = 60;
volatile bool PLAY = true;
volatile uint32_t period_us = 0;
volatile uint32_t MASTER_TICK;
ModMatrix matrix;
// Initialize Outputs
Gate out1(OUT_1_PIN);
Gate out2(OUT_2_PIN);
Gate out3(OUT_3_PIN);
Gate out4(OUT_4_PIN);
Gate out5(OUT_5_PIN);
Gate out6(OUT_6_PIN);
Gate out7(OUT_7_PIN);
Gate out8(OUT_8_PIN);
static Gate* outputs[] = {&out1, &out2, &out3, &out4, &out5, &out6, &out7, &out8};
Gate out1(OUT_1_PIN, 0, 0, 1);
Gate out2(OUT_2_PIN, 1, 2, 3);
Gate out3(OUT_3_PIN, 2, 4, 5);
Gate out4(OUT_4_PIN, 3, 6, 7);
Gate out5(OUT_5_PIN, 4, 8, 9);
Gate out6(OUT_6_PIN, 5, 10, 11);
Gate out7(OUT_7_PIN, 6, 12, 13);
Gate out8(OUT_8_PIN, 7, 14, 15);
static Gate *outputs[] = {&out1, &out2, &out3, &out4,
&out5, &out6, &out7, &out8};
// Initialize Handlers
static DisplayHandler display_handler(outputs);
static EncoderHandler encoder_handler(&display_handler);
static EncoderHandler encoder_handler(&display_handler);
bool timer_callback(struct repeating_timer *t) {
if (PLAY == 1) {
MASTER_TICK += 1;
}
return true;
if (PLAY == 1) {
MASTER_TICK += 1;
}
return true;
}
void init_timer(uint32_t period_us) {
cancel_repeating_timer(&bpm_timer);
add_repeating_timer_us(-(int64_t)period_us, timer_callback, NULL, &bpm_timer);
cancel_repeating_timer(&bpm_timer);
add_repeating_timer_us(-(int64_t)period_us, timer_callback, NULL, &bpm_timer);
}
void update_period() {
period_us = (uint32_t)(MINUTE_US / (uint32_t)BPM / PPQN);
init_timer(period_us);
period_us = (uint32_t)(MINUTE_US / (uint32_t)BPM / PPQN);
init_timer(period_us);
}
void update_BPM(bool up) {
if (up) {
BPM++;
} else {
BPM--;
}
if (up) {
BPM++;
} else {
BPM--;
}
update_period();
update_period();
for (auto g : outputs) {
g->setWidth(g->width);
}
for (auto g : outputs) {
g->setWidth(g->width);
}
}
void core1_entry() {
multicore_fifo_pop_blocking();
multicore_fifo_pop_blocking();
multicore_lockout_victim_init();
char buffer[32];
char buffer[32];
while (true) {
display_handler.render();
}
while (true) {
display_handler.render();
}
}
void full_save() {
for (int i = 0; i < 8; i++) {
outputs[i]->pack(globalSettings.configs[i]);
}
memcpy(globalSettings.slots, matrix.slots, sizeof(ModSlot) * 16);
save();
}
void setup_outs() {
for (auto g : outputs) {
gpio_init(g->pin);
gpio_set_dir(g->pin, GPIO_OUT);
for (auto g : outputs) {
gpio_init(g->pin);
gpio_set_dir(g->pin, GPIO_OUT);
gpio_set_function(g->pin, GPIO_FUNC_PWM);
uint slice_num = pwm_gpio_to_slice_num(g->pin);
pwm_set_wrap(slice_num, 1023);
pwm_set_clkdiv(slice_num, 1.0f);
gpio_set_function(g->pin, GPIO_FUNC_PWM);
uint slice_num = pwm_gpio_to_slice_num(g->pin);
pwm_set_wrap(slice_num, 1023);
pwm_set_clkdiv(slice_num, 1.0f);
pwm_set_gpio_level(g->pin, 0);
pwm_set_enabled(slice_num, true);
g->setLen(period_us);
}
pwm_set_gpio_level(g->pin, 0);
pwm_set_enabled(slice_num, true);
g->setLen(period_us);
g->setupPatches();
}
// manual setup
// out1.setDiv(5);
// out1.setWidth(80);
// // manual setup
// out1.shape = SQUARE;
// out1.setDiv(3);
// out1.setWidth(50);
// out1.level = 100;
//
// out2.shape = SINE;
// out2.setDiv(14);
// out2.setWidth(100);
}
void handle_outs() {
for (Gate* g: outputs) {
g->turnOn();
g->update();
}
matrix.process(outputs, 8);
for (Gate *g : outputs) {
g->turnOn();
g->update();
}
}
int main() {
// initialize
stdio_init_all();
stdio_init_all();
sleep_ms(200);
// Seed random
srand(rosc_hw->randombit);
bool loaded_defaults = load();
// Initialize display and multicore
display_handler.setup();
multicore_launch_core1(core1_entry);
multicore_fifo_push_blocking(1);
display_handler.setup();
encoder_handler.setup();
// Initialize Encoder
encoder_handler.setup();
setup_outs();
setup_outs();
if (!loaded_defaults) {
for (int i = 0; i < 16; i++) {
matrix.slots[i] = globalSettings.slots[i];
}
}
update_period();
for (int i = 0; i < 8; i++) {
outputs[i]->unpack(globalSettings.configs[i]);
}
bool lastPlayState = false;
multicore_launch_core1(core1_entry);
multicore_fifo_push_blocking(1);
while (true) {
encoder_handler.update();
if (PLAY) {
handle_outs();
} else {
for (Gate* g: outputs) {
g->turnOff();
}
}
update_period();
srand(rosc_hw->randombit);
lastPlayState = PLAY;
}
bool lastPlayState = false;
while (true) {
encoder_handler.update();
if (PLAY) {
handle_outs();
} else {
for (Gate *g : outputs) {
g->turnOff();
}
}
lastPlayState = PLAY;
}
}